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Lead Product Manager – EA SPORTS FC

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Job title: Lead Product Manager – EA SPORTS FC

Company: Electronic Arts

Job description: EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.After nearly 30 years of creating genre-defining, interactive football experiences with the world’s biggest football entertainment platform, EA SPORTS FIFA, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!The Live Product Manager’s mission, in close collaboration with the wider Live Content Team, is to help create the most engaging and rewarding live service experience for our players. You will have a mix of strategic skills, creative instinct and analytical ability that can help create relevant plans and content strategies that benefit our players.A Product Manager will partner directly with Producers, Game Designers, Artists and external partners to further the growth of FC.Your Responsibilities

  • Design and manage live content, stories and features that maximize acquisition, engagement and monetization throughout the product cycle in any FC mode.
  • Support strategic planning for your area, ensuring the goals are in synergy with other parts of the product.
  • Conduct and communicate in-depth analysis of in-game behaviour trends using data insights and strong business acumen to impact top line KPIs.
  • Create and communicate concise and inspiring roadmaps, strategies and execution plans for your product space.
  • Be passionate about, and represent the voice and needs of our customers and partners within FC.
  • Determine measurement plans, testing strategies, execute A/B testing campaigns and conduct post mortems.
  • As an individual contributor, support the growth of the product management practice through demonstration of product competencies as an example of the craft at its best.
  • Work closely with the game team to both create new live service spaces within our game modes, as well as drive best-practice strategies for new live service levers in your existing product space.
  • Track and develop an expert level understanding of gaming trends and insights from the market.
  • Create live content stories & plans using a combination of real and imagined football events.
  • Collaborate with our internal technical partner groups, being a key stakeholder in technologies that impact the game or live service.
  • Partner with Central teams and craft requirements for all player facing features outside the game team’s scope.

Your Qualifications

  • A passion for games with a player first mentality.
  • 8 years of Product Management or other relevant Game discipline experience required (ideally in Live Services).
  • Self-motivated team player that brings excitement and enthusiasm to work each day.
  • Strong analytical skills and experience with data driven product design and decision making.
  • Sound and proven ability in using and understanding in-game trends using data insights to impact top line KPIs.
  • Strong communication and writing skills, with experience preparing and presenting decks to various senior stakeholders.
  • Excellent organizational skills, with the ability to juggle priorities and projects.
  • The ability to adapt to a variety of delivery methodologies in play.
  • Highly desirable but not essential: A football fan with a good understanding of the core mechanics of FC and its live features, or willing to develop this understanding in the role.

Experienced in:

  • Successful live service console and/or mobile games having delivered and maintained at least one product through the product life cycle.
  • Identifying gaps and iterations in an existing product and choosing a direction to pursue to capture opportunities.
  • Designing content, campaigns and features that maximize acquisition, engagement, and monetization throughout the product life cycle, with an eye for retention & loyalty.
  • Obtaining insights and developing strategies through analytical metrics driven analysis and design experimentation.

Ceci ne s’applique pas au Québec.BC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $107,600 – $147,100 CAN AnnuallyBase salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Expected salary: $107600 – 147100 per year

Location: Toronto, ON – Vancouver, BC

Job date: Thu, 29 Aug 2024 04:11:49 GMT

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